AI Insights · Timothy · April 2024
Top 5 io Games Performance in Croatia Q1 2024
In Q1 2024, the top 5 io games in Croatia showed varied performance trends in weekly downloads, revenue, and active users. Detailed insights reveal the dynamics of these popular apps.
In the first quarter of 2024, the top 5 io games in Croatia showcased diverse performance metrics across weekly downloads, revenue, and active users. Here's a closer look at how each app fared.
Agar.io from Miniclip.com experienced fluctuating trends in weekly revenue, peaking at approximately $68 in the week of February 19. Weekly downloads saw a notable increase in mid-February, reaching around 297, while weekly active users peaked at 824 during the same period before a gradual decline to 621 by the end of March.
Snake.io - Fun Online Snake by Kooapps had a varied performance, with weekly revenue peaking at $49 in late January. Weekly downloads showed a significant spike at the start of January with 2.4K downloads, followed by a more stable trend around 1K downloads towards the end of the quarter. The app maintained a steady base of weekly active users, peaking at 24.1K in the first week of January and ending the quarter with 18.4K.
Snake Rivals - io Snakes Games from Supersolid Ltd had a mixed quarter, with weekly revenue peaking at $76 in mid-January. Downloads remained relatively low throughout the quarter, with a slight peak of 82 in mid-January. The app's weekly active users showed some growth early in the quarter, reaching 232 in mid-January, but then stabilized around 141 by the end of March.
Paper.io 2 from Voodoo saw its weekly revenue fluctuate, peaking at $53 in the first week of January. Weekly downloads varied, with a peak of 1.8K in the first week of January and a significant drop to 622 by mid-March. Active users followed a similar trend, starting at 5.4K and gradually decreasing to 3.7K by the end of the quarter.
Hole.io, also from Voodoo, had a steady performance with weekly revenue peaking at $34 in late January. Downloads reached their highest at 280 in mid-February, while active users peaked at 2.6K during the same period before stabilizing around 2K towards the end of March.
For more detailed insights and data, visit Sensor Tower.